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8
3. Low-Power States (Sleep and Standby)
For low-power consumption, the SH7616 has sleep and standby modes.
The sleep and standby modes are switched using the SLEEP instruction. The sleep mode can
be cleared by either normal clearing or by the satisfaction of a break condition (including
BREAK key input), and the user program breaks. The standby mode can be cleared with the
normal clearing function, and after the standby mode is cleared, the user program operates
correctly. Note that, however, if a command has been entered in standby mode, no commands
can be used from the emulator after the standby mode is cleared. The states cannot be
canceled by the [STOP] button.
Notes: 1. After the sleep mode is cleared by a break, execution restarts at the instruction
following the SLEEP instruction.
2. If the memory is accessed or modified in sleep mode, the sleep mode is cleared and
execution starts at the instruction following the SLEEP instruction.
4. /RES Signal
The SH7616 /RES signal is only valid during user program execution started with clicking the
GO or STEP-type button. If this signal is enabled on the user system in command input wait
state, it is not sent to the SH7616.
Note: Do not start user program execution or access the memory while the control input signal
(/RES, /WAIT, or /BRLS) is being low. A TIMEOUT error will occur.
5. Direct Memory Access Controller (DMAC)
The DMAC operates even when the emulator is used. When a data transfer request is
generated, the DMAC executes DMA transfer.
Note: If the DMAC transfer is in the burst mode and the transfer size is 4 Mbytes or more, a
TIMEOUT error will occur.
6. Memory Access during User Program Execution
When a memory is accessed from the memory window, etc. during user program execution,
the user program is resumed after it has stopped in the emulator to access the memory.
Therefore, realtime emulation cannot be performed.
The stopping time of the user program is as follows:
Environment:
Host computer: 650 MHz (Pentium
®
III)
SH7616: 50 MHz (CPU clock)
JTAG clock: 10 MHz (TCK clock)
When a one-byte memory is read from the command-line window, the stopping time will be
about 35 ms.
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